Second Life Viewer & Server Software to be Released as Open Source

Second Life Viewer Contribution Agreement

Linden Lab has announced that it will release both its Second Life viewer and, eventually, server software source codes under version 2 of the general public license (GPL). Linden Lab will maintain control of official versions of the software.

Linden may accept updates/modifications of the code from its user community, but if it does so, the contributor must agree to a contribution agreement where, among other things, the contributor assigns joint copyright ownership and grants a perpetual patent license to Linden Labs.

Dale’s Comment: While this may have been an inevitable obligation if the underlying code used to create Second Life’s viewer and server software was, itself, GPL-sourced software, I wonder if this will result in increasingly effective hacks against the Second Life virtual world.

It certainly ushers in a possible unprecedented new open source direction for MMORPG gaming publishers/developers. Like Valve (Half Life/Counterstrike), id (Quake), Ubisoft (Ghost Recon) and others before them, if successfully implemented, Linden Labs just might harness the creative skills of an army of open source modders/developers willing to make ongoing contributions to enhance Second Life – for free! User-generated content is a huge driver in the video game industry and, in particular, the whole Internet 2.0 phenomena, of which Second Life is a part.

Sources: CNet | USA Today | CNN Money | TechWeb | Fox News (AP) | ITNews | VNUNet | BBC | Linden Lab Press Release | Second Life Code Submission Guidelines
Related Posts: