New Book: Unreal Tournament Game Programming for Teens

As some of my readers are interested in how to get started in the game development business I thought I would pass this along. A college and university game development professor (John Flynt) and a programmer who taught himself to program at 11 years of age (Brandon Booth) have collaborated on a new book – Unreal Tournament Game Programming for Teens. The text is described as follows:

Unreal Tournament Game Programming for Teens provides you with a structured but entertaining way to learn how to develop your own simple computer games using Unreal Tournament. It addresses the fundamentals of computer programming by allowing you to work with UnrealScript and the Unreal Level Editor. You’ll begin with programming basics and will then quickly progress to creating elementary events and games within the modification framework provided by Unreal Tournament. This book does not involve actual game play with Unreal Tournament, but rather focuses on how to derive classes from the classes in the Unreal Tournament class hierarchy, how to use features of the Unreal Level Editor, and how to work with the syntax of UnrealScript. Using the skills you develop as you work through the book, you can begin exploring how to program a number of events characteristic of Unreal Tournament.

The paperback version of the text is available here on Amazon.com for $20.39 as at the time of this writing. Two similar books are: Game Programming for Teens (2005) and Visual Basic Game Programming for Teens (2004).

Sources: Gamasutra | GameCareerGuide.com | Amazon.com

Microsoft Launches XNA Game Studio Express and Creators Club

I wrote about this earlier when the XNA Game Studio Express Beta 2 was launched. This should be of interest for all budding game developers. All the tools you need to develop Windows and Xbox 360 games are available for free here. XNA developers can become members of the XNA Developers Club to access other XNA developers’ games and share their games with like-minded developers for $99 U.S. a year. Frankly, this is a terrific bargain and a wonderful opportunity for budding game developers to try their hand game development. Click here to get started.

More XNA Information: Gamasutra |Gamasutra 2 (interview with MS Rep) | Red Herring | XBox 365 | GameIndustry.biz 1 | GameIndustry.biz 2 (DNA of XNA)| NFHQ | XBox Solution | Digital Trends | Microsoft Press Release | Joystiq | GameSpot | CNet | Daily Tech

XNA Game Studio Express Beta 2 – You Too Can be a Game Developer!

Microsoft’s XNA Game Studio Express Beta 2 aims to provide anyone who’s ever thought they’d like to take a stab at developing a video game with a platform and system to do so. The beta version can be downloaded for free until December 11.

Dale’s Comment: From everything I’ve heard about the XNA Game Studio, this bodes very well for both the future of video gaming and the prospects for new developers to get into the business. With this development environment, anyone can attempt to develop video games. Video games created with XNA can be uploaded to the Internet and downloaded by members of the XNA Creators Club ($99 a year – or $44 for a 4 month trial) who wish to give your game a go – including through Xbox 360 Live Marketplace downloads. This is a tremendous opportunity for new developers to start off small and get their creations seen by publishers. If successful, such small games might, one day, become saleable PC game titles or XBox 360 Arcade titles – or both. Heck, maybe I’ll give it a try! 🙂

Sources: Gamasutra | IGN.com | Kotaku | EuroGamer | Next Generation | GameIndustry.biz | GameDaily.biz | TeamXbox