New Book: Business & Legal Primer for Game Development

A new book entitled “Business & Legal Primer for Game Development” (Amazon.com) has been published. It is written by Gregory Boyd and Brian Green. The CoursePTR website describes the book as follows:

Business is an important part of making games and the legal aspects have also become significant. Business and Legal Primer for Games explores the major legal and business issues involved in game development with a particular focus on starting a business. The book contains practical introductory sections on business and legal problems that members of the development community are often confronted with. These problems include business structure, contracts, employment law, taxation, and IP. Those seeking to start their own game development company will receive invaluable information regarding getting started, basic business operations, marketing, licensing intellectual property, and exit strategies. Business and Legal Primer for Games is the ideal starting point with any who has ever wanted to start a game business and an excellent reference of information for those who already are involved in game development.

Sources: CoursePTR | Amazon.com | Gamasutra

Tom Buscaglia: The Game Attorney Interview

In December of 2005 GameCloud interviewed Florida game attorney Tom Buscaglia on a number of game law related topics. I thought the interview was interesting. In particular his answers to questions 3, 4 and 5 about common business and IP problems that game developers run into in the early stages of a game development studio. New game developers often fail to properly secure the intellectual property rights needed/used in a game. They also often fail to deal with the issues needed to sustain a viable business. Creating a great game alone is not sufficient to create a sustainable game development studio.

Source: GameAttorney.com