Square Enix Moves To Stop Final Fantasy XI Gold Farmers, Hyper-Inflation

In a similar action to that of many other MMOs such as Blizzard’s World Of Warcraft, which has been particularly proactive on the issue, Square Enix’s PC, PlayStation 2 and Xbox 360 MMO Final Fantasy XI has announced that it is banning the accounts of many in-game ‘gold farmers’, following economic problems in the online game.

Source: Gamasutra

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Visual Science to Launch Legal Action Against Viviendi

Harry Potter and Medal of Honour game developer Visual Science, based in Dundee, seeks bankruptcy protection and plans legal action against Vivendi after Vivendi terminated a development contract “without grounds”.

Dale’s Comment: This will all, of course, hinge on the terms of the development agreement. Did Vivendi actually “need” to have a reason for terminating? Commercial agreements frequently have termination for convenience clauses which allow one party to terminate the agreement for any reason or no reason at all.
Sources: GameIndustry.biz  |  EuroGamer  |  MCV
 
See also: Earlier related GameIndustry.biz story.

Gizmondo Europe to be Liquidated

The British High Court denies application for bankruptcy protection and orders Gizmondo to be wound up. Tiger Telematics is hoping to salvage some assets from subsidiary’s demise.

Source: Gamespot | Next Generation | GameIndustry.biz | Red Herring | 1Up.com | Gamasutra | Engadget | Joystiq

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Electronic Arts, Ubisoft Clash in Canada On Ubi’s Standard Employment Agreement Non-Compete Clause

Text of Open Letter from EA to Ubisoft
A long-running conflict between the Montreal studios of major publishers Electronic Arts and Ubisoft over non-compete clauses for departing Ubisoft game development employees has again flared to life, following the hiring of an unnamed former Ubisoft employee to work at EA’s Montreal studio.

Sources: Gamasutra | Gamespot | Next Generation | GameDaily | GameIndustry.biz

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Gizmondo Europe Files For Bankruptcy Re-Organization

Tiger Telematics subsidiary and handheld game hardware company Gizmondo Europe filed a High Court application for administration in the United Kingdom

Sources: Gamasutra | Gamespot | Next Generation | GameIndustry.biz | Red Herring | 1Up.com

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Gizmondo May Hand Over Smart Adds Inc. to Repay $21m debt

Tiger Telematics, the US parent company of struggling handheld console firm Gizmondo, has revealed that it has offered the stock, IP and patents of its Smart Adds subsidiary as equity on a $21.2 million loan from two shareholders. Smart Adds pushes video ads to mobile devices.
Sources: GamesIndustry.biz | Gamasutra | Joystiq | Engadget | Gamespot | GameDaily.biz

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Engage In-Game Advertising in Legal Fight with Valve?

Earlier this week, GameDaily BIZ reported on the successful in-game ad campaign of a new firm, Engage In-Game Advertising. Ads for the food chain Subway were apparently placed in the Valve Software shooter Counter-Strike; even though the game’s name was not specifically mentioned in the press release, it was obvious to all that it was CS.

Sources: GameDaily.biz | Joystiq

Related Stories re: Engage In-Game Ads Launch: GameIndustry.biz | GameDaily.biz | ars technica | Business Week
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Digital Jesters Wound-Up By British Court

A joint press release from international developer KaosKontrol and French publisher Focus Home Interactive claims that a “winding-up order” has been obtained from the British High Court against troubled publisher Digital Jesters, meaning that this incarnation of the company is no longer allowed to continue trading.

Sources: Gamasutra | GameSpot | GameIndustry.biz

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GamePolitics Interviews David Walsh on the NIMF Recent Video Game Report Card

In this Gamepolitics.com podcast (originally “aired” on Dec 22, 2005) Dr. David Walsh, President of the National Institute on Media and the Family, is interviewed on the Failing Grade it gave to the ESRB Ratings system in its 2005 Video Game Report Card. In the podcast Walsh provides an overview of the history of institute, its ongoing controversy with the ESRB rating system, and its initiative to promulgate a new rating system.

Source: GamePolitics.com  |  Click Here to Listen to the Podcast

Cheatcc.com and Crave Online Media in Cheat Codes Dispute

A Colorado man who is an expert video-game cheater is accusing another video-game expert of — what else? — cheating. Ultimately, it’s a straightforward copyright-infringement action that raises the interesting question of whether copyright can subsist in cheat codes submitted by a website’s user base.

Sources: Casper Star Tribune | Davis and Co. LLP | Net Boulevards | Jackson Holes Star Tribune
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Super X Parts Ways with Publisher Digital Jesters

Seattle-based independent game developer Super X Studios has announced that it is terminating the company’s agreement for its Independent Games Festival-winning Xbox and PC safari adventure title Wild Earth with apparently still-troubled UK-headquartered publisher Digital Jesters and related companies.

Source: Gamasutra

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Kylotonn Severs Digital Jesters Ties

Representatives from French developer Kylotonn Entertainment have announced that the company has terminated its distributing and publishing agreement with UK-headquartered publisher Digital Jesters with immediate effect, complaining of a series of breaches of contract.

Source: Gamasutra

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A Game Developer’s Bill of Rights

Eric Zimmerman, co-founder and CEO of gameLab, proposes a bill of rights that postulates “the correct and proper ethical positions” for game developers to take when negotiating contracts with publishers. The x rights he discusses in this piece are:

  1. The right to full ownership of what we fully create.
  2. The right to be billed as the game creator in marketing and on game packaging at least as prominently as any mention of the game publisher.
  3. The right for every individual involved in creating the project to be given accurate and prominent credit within the game.
  4. The right to move freely between publishers on new game projects.
  5. The right to a fair and equitable share of profits derived from a game.
  6. The right to full and accurate accounting of any and all income and disbursements relative to our work.
  7. The right to promote and the right of approval over any and all promotion of our games and ourselves.
  8. The right of approval over means for distribution, as well as for licensing, merchandizing, and other derivative versions of our games.
  9. The right to a publishing arrangement that reflects the iterative nature of game development; one that recognizes that changing a game as it is developed is part of creating a game.
  10. The right to a publishing arrangement that results in a process that conforms to accepted standards regarding work hours, compensation, and labor practices.
  11. The right to acquire publishing rights to a game if the publisher has stopped distributing the game.
  12. The right to employ legal representation in any and all business transactions.
  13. The right to final say in creative disputes regarding the game.

Source: Gamasutra