Posted on November 3, 2006March 18, 2008 by Dale DietrichFYI: How to Break in as a Game Programmer The title speaks for itself. Click on the links to read parts 1 and 2 of this Gamasutra feature. – Part 1 (November 3, 2006) – Part 2 (November 9, 2006) Source: Gamasutra